NWN 2
Moderator: Moderators
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- Inmate
- Posts: 2369
- Joined: Mon Oct 02, 2000 12:09 am
- Location: Silverdale, WA
-
- Inmate
- Posts: 2369
- Joined: Mon Oct 02, 2000 12:09 am
- Location: Silverdale, WA
- XMEN Gambit
- Site Admin
- Posts: 4122
- Joined: Thu Nov 18, 1999 12:00 am
Depends what you mean by evening. I'll probably be logging off around 9 CT to watch Galactica, and beddy-bye after that. Oh, and there's this football game, but I can watch that from my desk. Won't interfere much.
BTW, make sure you're patched up to 1.04 if you haven't checked in a couple weeks. I'd missed it until today.
BTW, make sure you're patched up to 1.04 if you haven't checked in a couple weeks. I'd missed it until today.
-
- Inmate
- Posts: 2369
- Joined: Mon Oct 02, 2000 12:09 am
- Location: Silverdale, WA
-
- Inmate
- Posts: 2369
- Joined: Mon Oct 02, 2000 12:09 am
- Location: Silverdale, WA
- Spinning Hat
- Inmate
- Posts: 2564
- Joined: Wed Jun 07, 2000 10:06 am
- Location: Minneapolis, MN
- Contact:
- XMEN Gambit
- Site Admin
- Posts: 4122
- Joined: Thu Nov 18, 1999 12:00 am
Hope none of this counts as spoiler. Maybe a little bit.
I finished the solo game last Thursday. Fairly climactic final battle. The cutscenes in the 3rd (final) act appear unfinished; poor voice track and spiffed up artwork instead of 3d movies. I'm sure there was some impact on gameplay but it wasn't hugely obvious on the "good" track I was taking with my fighter.
You guys remember KOTOR II, right, and the "influence" stuff? There's a bit at the end here where characters with whom you have a low influence will cross over to the dark side and fight against you. Some of them took me by surprise because I thought we'd got along pretty well. Also, ALL your companions (and there are a lot!) will be present for the final section of the game, whether you've had anything to do with them or avoided them like the plague. It pays to have a lot of spare equipment stuffed in magic bags upon your person for that end fight.
And yes, surprisingly, Grobnar does have his uses. There are other surprises stashed about, and some of them you trip over as part of the main plot.
And LOOT! OMG, there is so much loot, so many spells, so many skills, so many ways of doing things in general. Gah. I found at least a dozen recipie books and while there was some overlap, most had unique recipies. And there's also supposed to be recipies that aren't documented. I made myself a flaming adamantine longsword +5 that really dealt some damage!
Did I mention your castle? You get to develop a castle, set taxes, protect your farmers, and a bunch of stuff like you'd wanted to do since you first read the paper-based D&D rules that mentioned it. Way cool.
Anyway, I'll probably play it more. Looks like there are a lot of ways through this thing. I'll still join in if you IM me.
I finished the solo game last Thursday. Fairly climactic final battle. The cutscenes in the 3rd (final) act appear unfinished; poor voice track and spiffed up artwork instead of 3d movies. I'm sure there was some impact on gameplay but it wasn't hugely obvious on the "good" track I was taking with my fighter.
You guys remember KOTOR II, right, and the "influence" stuff? There's a bit at the end here where characters with whom you have a low influence will cross over to the dark side and fight against you. Some of them took me by surprise because I thought we'd got along pretty well. Also, ALL your companions (and there are a lot!) will be present for the final section of the game, whether you've had anything to do with them or avoided them like the plague. It pays to have a lot of spare equipment stuffed in magic bags upon your person for that end fight.
And yes, surprisingly, Grobnar does have his uses. There are other surprises stashed about, and some of them you trip over as part of the main plot.
And LOOT! OMG, there is so much loot, so many spells, so many skills, so many ways of doing things in general. Gah. I found at least a dozen recipie books and while there was some overlap, most had unique recipies. And there's also supposed to be recipies that aren't documented. I made myself a flaming adamantine longsword +5 that really dealt some damage!
Did I mention your castle? You get to develop a castle, set taxes, protect your farmers, and a bunch of stuff like you'd wanted to do since you first read the paper-based D&D rules that mentioned it. Way cool.
Anyway, I'll probably play it more. Looks like there are a lot of ways through this thing. I'll still join in if you IM me.
- Spinning Hat
- Inmate
- Posts: 2564
- Joined: Wed Jun 07, 2000 10:06 am
- Location: Minneapolis, MN
- Contact: